; FacilitiesFacilityBalance=( eFacility=eFacility_AccessLift, iCash=50 перевод - ; FacilitiesFacilityBalance=( eFacility=eFacility_AccessLift, iCash=50 русский как сказать

; FacilitiesFacilityBalance=( eFaci

; Facilities
FacilityBalance=( eFacility=eFacility_AccessLift, iCash=50, iElerium=0, iAlloys=0, iMaintenance=10, iTime=5, iPower=-2)
FacilityBalance=( eFacility=eFacility_ScienceLab, iCash=125, iElerium=0, iAlloys=0, iMaintenance=24, iTime=10, iPower=-3)
FacilityBalance=( eFacility=eFacility_Workshop, iCash=130, iElerium=0, iAlloys=0, iMaintenance=26, iTime=10, iPower=-3)
FacilityBalance=( eFacility=eFacility_SmallRadar, iCash=150, iElerium=0, iAlloys=0, iMaintenance=15, iTime=14, iPower=-5)
FacilityBalance=( eFacility=eFacility_Power, iCash=60, iElerium=0, iAlloys=0, iMaintenance=11, iTime=5, iPower=6);MAKE SURE TO SYNC THIS WITH POWER_NORMAL
FacilityBalance=( eFacility=eFacility_Foundry, iCash=75, iElerium=0, iAlloys=0, iMaintenance=20, iTime=10, iPower=-3)
FacilityBalance=( eFacility=eFacility_OTS, iCash=125, iElerium=0, iAlloys=0, iMaintenance=25, iTime=8, iPower=-3)
FacilityBalance=( eFacility=eFacility_AlienContain, iCash=85, iElerium=0, iAlloys=0, iMaintenance=18, iTime=7, iPower=-5)
FacilityBalance=( eFacility=eFacility_LargeRadar, iCash=300, iElerium=0, iAlloys=25, iMaintenance=26, iTime=21, iPower=-8)
FacilityBalance=( eFacility=eFacility_ThermalPower, iCash=200, iElerium=0, iAlloys=0, iMaintenance=23, iTime=8, iPower=20);MAKE SURE TO SYNC THIS WITH POWER_THERMAL
FacilityBalance=( eFacility=eFacility_EleriumGenerator, iCash=275, iElerium=30,iAlloys=40, iMaintenance=29, iTime=14, iPower=30);MAKE SURE TO SYNC THIS WITH POWER_ELERIUM
FacilityBalance=( eFacility=eFacility_PsiLabs, iCash=200, iElerium=20,iAlloys=20, iMaintenance=30, iTime=14, iPower=-3)
FacilityBalance=( eFacility=eFacility_HyperwaveRadar, iCash=175, iElerium=0, iAlloys=10, iMaintenance=30, iTime=14, iPower=-4)
FacilityBalance=( eFacility=eFacility_DeusEx, iCash=200, iElerium=10,iAlloys=10, iMaintenance=100,iTime=14, iPower=-5)

; Foundry Projects
FoundryBalance=(eTech=eFoundry_SHIV, iTime=7, iEngineers=5, iCash=70, iElerium=0, iAlloys=0, iFragments=0, iNumItems=0, eReqTech=eTech_None, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AlienGrenades, iTime=7, iEngineers=20,iCash=75, iElerium=10,iAlloys=25,iFragments=20,iNumItems=1, eReqTech=eTech_Exp_Warfare, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_SHIV_Heal, iTime=7, iEngineers=10,iCash=70, iElerium=15,iAlloys=15,iFragments=0, iNumItems=0, eReqTech=eTech_EMP, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_CaptureDrone, iTime=14,iEngineers=10,iCash=175,iElerium=0, iAlloys=0, iFragments=20,iNumItems=4, eReqTech=eTech_AutopsyDrone, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_MedikitII, iTime=14,iEngineers=15,iCash=125,iElerium=0, iAlloys=0, iFragments=20,iNumItems=4, eReqTech=eTech_AutopsyThinMan, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_ArcThrowerII, iTime=14,iEngineers=10,iCash=100,iElerium=20,iAlloys=20,iFragments=20,iNumItems=4, eReqTech=eTech_Elerium, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AmmoConservation, iTime=14,iEngineers=15, iCash=150,iElerium=0, iAlloys=90,iFragments=20,iNumItems=6, eReqTech=eTech_AutopsyMuton, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AutomatedLasers, iTime=7, iEngineers=10, iCash=100,iElerium=0, iAlloys=30,iFragments=15,iNumItems=0, eReqTech=eTech_HeavyLasers, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AutomatedPlasma, iTime=7, iEngineers=20,iCash=200,iElerium=30,iAlloys=45,iFragments=30,iNumItems=0, eReqTech=eTech_Plasma_Heavy, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AdvancedFlight, iTime=14,iEngineers=25,iCash=325,iElerium=50,iAlloys=50,iFragments=0, iNumItems=2, eReqTech=eTech_Armor_ArchAngel, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AdvancedConstruction, iTime=14,iEngineers=30,iCash=375,iElerium=30,iAlloys=50,iFragments=20,iNumItems=2, eReqTech=eTech_AutopsySectopod, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_VehicleRepair, iTime=14,iEngineers=20,iCash=175,iElerium=10,iAlloys=30,iFragments=0, iNumItems=4, eReqTech=eTech_AutopsyHeavyFloater,eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_PistolI, iTime=7, iEngineers=5, iCash=75, iElerium=0, iAlloys=0, iFragments=5, iNumItems=0, eReqTech=eTech_None, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_PistolII, iTime=7, iEngineers=10,iCash=150,iElerium=0, iAlloys=20,iFragments=25,iNumItems=0, eReqTech=eTech_LaserWeapons, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_PistolIII, iTime=14,iEngineers=20,iCash=250,iElerium=20,iAlloys=20,iFragments=50,iNumItems=0, eReqTech=eTech_Plasma_Pistol, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_SHIVSuppression, iTime=7, iEngineers=15,iCash=40, iElerium=0, iAlloys=0, iFragments=0, iNumItems=0, eReqTech=eTech_None, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_StealthSatellites, iTime=7, iEngineers=20,iCash=150,iElerium=20,iAlloys=20,iFragments=0, iNumItems=3, eReqTech=eTech_AlienNavigation, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_Scope, iTime=7, iEngineers=10,iCash=75, iElerium=0, iAlloys=0, iFragments=15,iNumItems=0, eReqTech=eTech_WeaponFragments, eReqItem=eItem_None)

; OTS Upgrades
OTSBalance=(eTech=eOTS_Will_I, iCash=200, eRank=eRank_Major)
OTSBalance=(eTech=eOTS_SquadSize_I, iCash=50, eRank=eRank_Sergeant)
OTSBalance=(eTech=eOTS_XP_I, iCash=125, eRank=eRank_Sergeant)
OTSBalance=(eTech=eOTS_HP_I, iCash=150, eRank=eRank_Lieutenant)
OTSBalance=(eTech=eOTS_SquadSize_II, iCash=75, eRank=eRank_Captain)
OTSBalance=(eTech=eOTS_XP_II, iCash=250, eRank=eRank_Major)
OTSBalance=(eTech=eOTS_HP_II, iCash=275, eRank=eRank_Colonel)

; Techs
TechBalance=(eTech=eTech_WeaponFragments, iTime=2, iAlloys=0, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_AlienMaterials, iTime=2, iAlloys=0, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_Exp_Warfare, iTime=3, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Xenobiology, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=4)

TechBalance=(eTech=eTech_LaserWeapons, iTime=6, iAlloys=5, iElerium=0, iNumFragments=10, iNumItems=0)
TechBalance=(eTech=eTech_PrecisionLasers, iTime=8, iAlloys=5, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_HeavyLasers, iTime=8, iAlloys=5, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_Plasma_Pistol, iTime=15, iAlloys=0, iElerium=5, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Light, iTime=17, iAlloys=0, iElerium=5, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Rifle, iTime=17, iAlloys=10, iElerium=10, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Heavy, iTime=17, iAlloys=10, iElerium=10, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Sniper, iTime=15, iAlloys=10, iElerium=10, iNumFragments=50, iNumItems=0)
TechBalance=(eTech=eTech_Alloy_Cannon, iTime=15, iAlloys=25, iElerium=5, iNumFragments=40, iNumItems=0)
TechBalance=(eTech=eTech_BlasterLauncher, iTime=20, iAlloys=20, iElerium=10, iNumFragments=75, iNumItems=0)

TechBalance=(eTech=eTech_Plasma_Cannon, iTime=10, iAlloys=0, iElerium=10, iNumFragments=30, iNumItems=0)
TechBalance=(eTech=eTech_EMP, iTime=20, iAlloys=0, iElerium=20, iNumFragments=0, iNumItems=40)
TechBalance=(eTech=eTech_Fusion_Launcher, iTime=15, iAlloys=10, iElerium=20, iNumFragments=50, iNumItems=0)

TechBalance=(eTech=eTech_ArcThrower, iTime=3, iAlloys=0, iElerium=0, iNumFragments=10, iNumItems=0)
TechBalance=(eTech=eTech_BaseShard, iTime=3, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_AlienNavigation, iTime=5, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=2)
TechBalance=(eTech=eTech_UFOPowerSource, iTime=7, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=1)
TechBalance=(eTech=eTech_Firestorm, iTime=15, iAlloys=10, iElerium=10, iNumFragments=75, iNumItems=0)
TechBalance=(eTech=eTech_Elerium, iTime=7, iAlloys=0, iElerium=10, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Carapace, iTime=7, iAlloys=10, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Skeleton, iTime=10, iAlloys=15, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Titan, iTime=20, iAlloys=15, iElerium=5, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Ghost, iTime=17, iAlloys=15, iElerium=15, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_ArchAngel, iTime=17, iAlloys=15, iElerium=15, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_PsiArmor, iTime=15, iAlloys=10, iElerium=10, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Hyperwave, iTime=8, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_PsiLink, iTime=10, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)

TechBalance=(eTech=eTech_InterrogateSectoid, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateFloater, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateMuton, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateThinMan, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateEthereal, iTime=10,iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateBerserker, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateMutonElite, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateHeavyFloater, iTim
0/5000
Источник: -
Цель: -
Результаты (русский) 1: [копия]
Скопировано!
; УслугиFacilityBalance = (eFacility = eFacility_AccessLift, iCash = 50, iElerium = 0, iAlloys = 0, iMaintenance = 10, iTime = 5, iPower =-2) FacilityBalance = (eFacility = eFacility_ScienceLab, iCash = 125, iElerium = 0, iAlloys = 0, iMaintenance = 24, iTime = 10, iPower =-3) FacilityBalance = (eFacility = eFacility_Workshop, iCash = 130, iElerium = 0, iAlloys = 0, iMaintenance = 26, iTime = 10, iPower =-3) FacilityBalance = (eFacility = eFacility_SmallRadar, iCash = 150, iElerium = 0, iAlloys = 0, iMaintenance = 15, iTime = 14, iPower =-5) FacilityBalance = (eFacility = eFacility_Power, iCash = 60, iElerium = 0, iAlloys = 0, iMaintenance = 11, iTime = 5, iPower = 6); УБЕДИТЕСЬ, ЧТО ЭТО СИНХРОНИЗАЦИЯ С POWER_NORMALFacilityBalance = (eFacility = eFacility_Foundry, iCash = 75, iElerium = 0, iAlloys = 0, iMaintenance = 20, iTime = 10, iPower =-3) FacilityBalance = (eFacility = eFacility_OTS, iCash = 125, iElerium = 0, iAlloys = 0, iMaintenance = 25, iTime = 8, iPower =-3) FacilityBalance = (eFacility = eFacility_AlienContain, iCash = 85, iElerium = 0, iAlloys = 0, iMaintenance = 18, iTime = 7, iPower =-5) FacilityBalance = (eFacility = eFacility_LargeRadar, iCash = 300, iElerium = 0, iAlloys = 25, iMaintenance = 26, iTime = 21, iPower =-8) FacilityBalance = (eFacility = eFacility_ThermalPower, iCash = 200, iElerium = 0, iAlloys = 0, iMaintenance = 23, iTime = 8, iPower = 20); УБЕДИТЕСЬ, ЧТО ЭТО СИНХРОНИЗАЦИЯ С POWER_THERMALFacilityBalance = (eFacility = eFacility_EleriumGenerator, iCash = 275, iElerium = 30, iAlloys = 40, iMaintenance = 29, iTime = 14, iPower = 30); УБЕДИТЕСЬ, ЧТО ЭТО СИНХРОНИЗАЦИЯ С POWER_ELERIUMFacilityBalance = (eFacility = eFacility_PsiLabs, iCash = 200, iElerium = 20, iAlloys = 20, iMaintenance = 30, iTime = 14, iPower =-3) FacilityBalance = (eFacility = eFacility_HyperwaveRadar, iCash = 175, iElerium = 0, iAlloys = 10, iMaintenance = 30, iTime = 14, iPower =-4) FacilityBalance = (eFacility = eFacility_DeusEx, iCash = 200, iElerium = 10, iAlloys = 10, iMaintenance = 100, iTime = 14, iPower =-5) ; Литейное проектыFoundryBalance = (eTech = eFoundry_SHIV, iTime = 7, iEngineers = 5, iCash = 70, iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AlienGrenades, iTime = 7, iEngineers = 20, iCash = 75, iElerium = 10, iAlloys = 25, iFragments = 20, iNumItems = 1, eReqTech = eTech_Exp_Warfare, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_SHIV_Heal, iTime = 7, iEngineers = 10, iCash = 70, iElerium = 15, iAlloys = 15, iFragments = 0, iNumItems = 0, eReqTech = eTech_EMP, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_CaptureDrone, iTime = 14, iEngineers = 10, iCash = 175, iElerium = 0, iAlloys = 0, iFragments = 20, iNumItems = 4 eReqTech = eTech_AutopsyDrone, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_MedikitII, iTime = 14, iEngineers = 15, iCash = 125, iElerium = 0, iAlloys = 0, iFragments = 20, iNumItems = 4 eReqTech = eTech_AutopsyThinMan, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_ArcThrowerII, iTime = 14, iEngineers = 10, iCash = 100, iElerium = 20, iAlloys = 20, iFragments = 20, iNumItems = 4 eReqTech = eTech_Elerium, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AmmoConservation = 14, iEngineers = iTime, 15, 150, iElerium = iCash = 0, iAlloys = 90, iFragments = 20, eReqTech = 6 iNumItems = eTech_AutopsyMuton, eReqItem = eItem_None) FoundryBalance = (eFoundry_AutomatedLasers = eTech, iTime = 7, iEngineers = 10, iElerium = 0, = 100 iCash, iAlloys = 30, iFragments = 15, eReqTech = 0, iNumItems = eTech_HeavyLasers, eReqItem = eItem_None)FoundryBalance = (eFoundry_AutomatedPlasma = eTech, iTime = 7, iEngineers = 8, iElerium = 30, = 200 iCash, iAlloys = 45, iFragments = 30, eReqTech = 0, iNumItems = eTech_Plasma_Heavy, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AdvancedFlight = 14, iEngineers = iTime, 25, iCash = 325, iElerium = 50, iAlloys = 50, iFragments = 0, eReqTech = 2, iNumItems = eTech_Armor_ArchAngel, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AdvancedConstruction = 14, iEngineers = iTime, 30, iCash = 375, iElerium = 30, iAlloys = 49, iFragments = 20, eReqTech = 2, iNumItems = eTech_AutopsySectopod, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_VehicleRepair = 14, iEngineers = iTime, 20, 175, 10 = iElerium = iCash, iAlloys = 30, iFragments = 0, eReqTech = 4 iNumItems = eTech_AutopsyHeavyFloater, eReqItem = eItem_None)FoundryBalance = (eFoundry_PistolI = eTech, iTime = 7, iEngineers = 5, iElerium = 0, = 75 iCash, iAlloys = 0, iFragments = 5, eReqTech = 0, iNumItems = eTech_None, eReqItem = eItem_None)FoundryBalance = (eFoundry_PistolII = eTech, iTime = 7, iEngineers = 10, iElerium = 0, 150 = iCash, iAlloys = 20, iFragments = 25, eReqTech = 0, iNumItems = eTech_LaserWeapons, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_PistolIII, iTime = 14, iEngineers = 20, iCash = 250, iElerium = 20, iAlloys = 20, iFragments = 50, iNumItems = 0, eReqTech = eTech_Plasma_Pistol, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_SHIVSuppression, iTime = 7, iEngineers = 15, iCash = 40, iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (eTech = eFoundry_StealthSatellites, iTime = 7, iEngineers = 20, iCash = 150, iElerium = 20, iAlloys = 20, iFragments = 0, iNumItems = 3, eReqTech = eTech_AlienNavigation, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_Scope, iTime = 7, iEngineers = 10, iCash = 75, iElerium = 0, iAlloys = 0, iFragments = 15, iNumItems = 0, eReqTech = eTech_WeaponFragments, eReqItem = eItem_None); OTS обновленияOTSBalance = (eTech = eOTS_Will_I, iCash = 200, eRank = eRank_Major)OTSBalance = (eTech = eOTS_SquadSize_I, iCash = 50, eRank = eRank_Sergeant)OTSBalance = (eTech = eOTS_XP_I, iCash = 125, eRank = eRank_Sergeant)OTSBalance = (eTech = eOTS_HP_I, iCash = 150, eRank = eRank_Lieutenant)OTSBalance = (eTech = eOTS_SquadSize_II, iCash = 75, eRank = eRank_Captain)OTSBalance = (eTech = eOTS_XP_II, iCash = 250, eRank = eRank_Major)OTSBalance = (eTech = eOTS_HP_II, iCash = 275, eRank = eRank_Colonel); ТехниковTechBalance = (eTech = eTech_WeaponFragments, iTime = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_AlienMaterials, iTime = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_Exp_Warfare, iTime = 3, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Xenobiology, iTime = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 4)TechBalance = (eTech = eTech_LaserWeapons, iTime = 6 iAlloys = 5, iElerium = 0, iNumFragments = 10, iNumItems = 0)TechBalance = (eTech = eTech_PrecisionLasers, iTime = 8, iAlloys = 5, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_HeavyLasers, iTime = 8, iAlloys = 5, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_Plasma_Pistol, iTime = 15, iAlloys = 0, iElerium = 5, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Light, iTime = 17, iAlloys = 0, iElerium = 5, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Rifle, iTime = 17, iAlloys = 10, iElerium = 10, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Heavy, iTime = 17, iAlloys = 10, iElerium = 10, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Sniper, iTime = 15, iAlloys = 10, iElerium = 10, iNumFragments = 50, iNumItems = 0)TechBalance = (eTech = eTech_Alloy_Cannon, iTime = 15, iAlloys = 25, iElerium = 5, iNumFragments = 40, iNumItems = 0)TechBalance = (eTech = eTech_BlasterLauncher, iTime = 20, iAlloys = 20, iElerium = 10, iNumFragments = 75, iNumItems = 0)TechBalance = (eTech = eTech_Plasma_Cannon, iTime = 10, iAlloys = 0, iElerium = 10, iNumFragments = 30, iNumItems = 0)TechBalance = (eTech = eTech_EMP, iTime = 20, iAlloys = 0, iElerium = 20, iNumFragments = 0, iNumItems = 40)TechBalance = (eTech = eTech_Fusion_Launcher, iTime = 15, iAlloys = 10, iElerium = 20, iNumFragments = 50, iNumItems = 0)TechBalance = (eTech = eTech_ArcThrower, iTime = 3, iAlloys = 0, iElerium = 0, iNumFragments = 10, iNumItems = 0)TechBalance = (eTech = eTech_BaseShard, iTime = 3, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_AlienNavigation, iTime = 5, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 2)TechBalance = (eTech = eTech_UFOPowerSource, iTime = 7, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 1)TechBalance = (eTech = eTech_Firestorm, iTime = 15, iAlloys = 10, iElerium = 10, iNumFragments = 75, iNumItems = 0)TechBalance = (eTech = eTech_Elerium, iTime = 7, iAlloys = 0, iElerium = 10, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Carapace, iTime = 7, iAlloys = 10, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Skeleton, iTime = 10, iAlloys = 15, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Titan, iTime = 20, iAlloys = 15, iElerium = 5, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Ghost, iTime = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_ArchAngel, iTime = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_PsiArmor, iTime = 15, iAlloys = 10, iElerium = 10, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Hyperwave, iTime = 8, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_PsiLink, iTime = 10, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance=(eTech=eTech_InterrogateSectoid, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateFloater, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateMuton, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateThinMan, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateEthereal, iTime=10,iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateBerserker, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateMutonElite, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateHeavyFloater, iTim
переводится, пожалуйста, подождите..
Результаты (русский) 2:[копия]
Скопировано!
; Услуги
FacilityBalance = (= eFacility eFacility_AccessLift, ICash = 50 iElerium = 0 = 0 iAlloys, iMaintenance = 10, 5 = быстро, Ipower = -2)
FacilityBalance = (= eFacility eFacility_ScienceLab, ICash = 125, iElerium = 0 = iAlloys 0 iMaintenance = 24, 10 = быстро, Ipower = -3)
FacilityBalance = (= eFacility eFacility_Workshop, ICash = 130, iElerium = 0 = 0 iAlloys, iMaintenance = 26, 10 = быстро, Ipower = -3)
FacilityBalance = ( eFacility = eFacility_SmallRadar, ICash = 150 iElerium = 0 = 0 iAlloys, iMaintenance = 15, 14 = быстро, Ipower = -5)
FacilityBalance = (= eFacility eFacility_Power, ICash = 60, iElerium = 0 = 0 iAlloys, iMaintenance = 11, 5 = быстро, Ipower = 6); чтобы убедиться, что синхронизация с ЭТОЙ POWER_NORMAL
FacilityBalance = (= eFacility eFacility_Foundry, ICash = 75 iElerium = 0 = 0 iAlloys, iMaintenance = 20, 10 = быстро, Ipower = -3)
FacilityBalance = (= eFacility_OTS eFacility, ICash = 125, iElerium = 0 = 0 iAlloys, iMaintenance = 25 = 8 быстро, Ipower = -3)
FacilityBalance = (= eFacility eFacility_AlienContain, ICash = 85, iElerium = 0 = 0 iAlloys , iMaintenance = 18, 7 = быстрая, Ipower = -5)
FacilityBalance = (= eFacility eFacility_LargeRadar, ICash = 300 iElerium = 0 = iAlloys 25, iMaintenance = 26, 21 = быстро, Ipower = -8)
FacilityBalance = (eFacility = eFacility_ThermalPower, ICash = 200 iElerium = 0, iAlloys = 0, iMaintenance = 23, быстро = 8, Ipower = 20): Убедитесь, что синхронизация это с POWER_THERMAL
FacilityBalance = (eFacility = eFacility_EleriumGenerator, ICash = 275, = 30 iElerium iAlloys = 40 = 29 iMaintenance, быстро = 14, Ipower = 30): Убедитесь, что синхронизация это с POWER_ELERIUM
FacilityBalance = (eFacility = eFacility_PsiLabs, ICash = 200 iElerium = 20, iAlloys = 20, = 30 iMaintenance быстро = 14 , Ipower = -3)
FacilityBalance = (= eFacility eFacility_HyperwaveRadar, ICash = 175, iElerium = 0 = iAlloys 10, iMaintenance = 30, 14 = быстро, Ipower = -4)
FacilityBalance = (= eFacility eFacility_DeusEx, ICash = 200 iElerium = 10 = 10 iAlloys, iMaintenance = 100, 14 = быстро, Ipower = -5); Литейное Проекты FoundryBalance = (Etech = eFoundry_SHIV, быстро = 7, iEngineers = 5, ICash = 70 iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AlienGrenades, быстро = 7, iEngineers = 20, = 75 ICash iElerium = 10, = 25 iAlloys, iFragments = 20, iNumItems = 1, eReqTech = eTech_Exp_Warfare, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_SHIV_Heal, быстро = 7, iEngineers = 10, = 70 ICash iElerium = 15, iAlloys = 15, iFragments = 0, iNumItems = 0, eReqTech = eTech_EMP, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_CaptureDrone, быстро = 14, = 10 iEngineers, ICash = 175, iElerium = 0, iAlloys = 0, iFragments = 20, iNumItems = 4, eReqTech = eTech_AutopsyDrone, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_MedikitII, быстро = 14, iEngineers = 15, ICash = 125, iElerium = 0, iAlloys = 0 , iFragments = 20, iNumItems = 4, eReqTech = eTech_AutopsyThinMan, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_ArcThrowerII, быстро = 14, iEngineers = 10, ICash = 100 iElerium = 20, iAlloys = 20, iFragments = 20, = iNumItems 4, eReqTech = eTech_Elerium, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AmmoConservation, быстро = 14, iEngineers = 15, ICash = 150 iElerium = 0, iAlloys = 90, iFragments = 20, iNumItems = 6, eReqTech = eTech_AutopsyMuton, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AutomatedLasers, быстрые = 7, iEngineers = 10, ICash = 100 iElerium = 0, iAlloys = 30 iFragments = 15, iNumItems = 0, eReqTech = eTech_HeavyLasers, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AutomatedPlasma, быстро = 7, iEngineers = 20, ICash = 200 = 30 iElerium iAlloys = 45 = 30 iFragments iNumItems = 0, eReqTech = eTech_Plasma_Heavy, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AdvancedFlight, быстро = 14, iEngineers = 25, = 325 ICash, iElerium = 50 = 50 iAlloys iFragments = 0, iNumItems = 2, eReqTech = eTech_Armor_ArchAngel, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AdvancedConstruction, быстро = 14, = 30 iEngineers ICash = 375 , iElerium = 30 = 50 iAlloys iFragments = 20, iNumItems = 2, eReqTech = eTech_AutopsySectopod, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_VehicleRepair, быстро = 14, iEngineers = 20, = 175 ICash, iElerium = 10, = iAlloys 30 iFragments = 0, iNumItems = 4, eReqTech = eTech_AutopsyHeavyFloater, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_PistolI, быстро = 7, iEngineers = 5, ICash = 75 iElerium = 0, iAlloys = 0, iFragments = 5, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_PistolII, быстро = 7, iEngineers = 10, ICash = 150 iElerium = 0, iAlloys = 20, = 25 iFragments, iNumItems = 0, eReqTech = eTech_LaserWeapons, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_PistolIII, быстро = 14, iEngineers = 20, ICash = 250 iElerium = 20, iAlloys = 20, = 50 iFragments iNumItems = 0, eReqTech = eTech_Plasma_Pistol, eReqItem = eItem_None) FoundryBalance = ( Etech = eFoundry_SHIVSuppression, быстро = 7, iEngineers = 15, = 40 ICash iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_StealthSatellites, быстро = 7 , iEngineers = 20, ICash = 150 iElerium = 20, iAlloys = 20, iFragments = 0, iNumItems = 3, eReqTech = eTech_AlienNavigation, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_Scope, быстро = 7, iEngineers = 10, = ICash 75, iElerium = 0 = 0 iAlloys, iFragments = 15, iNumItems = 0 = eReqTech eTech_WeaponFragments, eReqItem = eItem_None); Отс Обновления OTSBalance = (Etech = eOTS_Will_I, ICash = 200 = eRank eRank_Major) OTSBalance = (Etech = eOTS_SquadSize_I, ICash = 50 = eRank eRank_Sergeant) OTSBalance = (Etech = eOTS_XP_I, ICash = 125, eRank = eRank_Sergeant) OTSBalance = ( Etech = eOTS_HP_I, ICash = 150 = eRank eRank_Lieutenant) OTSBalance = (Etech = eOTS_SquadSize_II, ICash = 75 = eRank eRank_Captain) OTSBalance = (Etech = eOTS_XP_II, ICash = 250 = eRank eRank_Major) OTSBalance = (Etech = eOTS_HP_II, ICash 275 = = eRank_Colonel eRank); Техники TechBalance = (Etech = eTech_WeaponFragments, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5, iNumItems = 0) TechBalance = (Etech = eTech_AlienMaterials, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5 , iNumItems = 0) TechBalance = (Etech = eTech_Exp_Warfare, быстро = 3, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Xenobiology, быстро = 2, iAlloys = 0, iElerium = 0 , iNumFragments = 0, iNumItems = 4) TechBalance = (Etech = eTech_LaserWeapons, быстро = 6, iAlloys = 5, iElerium = 0, iNumFragments = 10, iNumItems = 0) TechBalance = (Etech = eTech_PrecisionLasers, быстро = 8, iAlloys = 5 , iElerium = 0, iNumFragments = 5, iNumItems = 0) TechBalance = (Etech = eTech_HeavyLasers, быстро = 8, iAlloys = 5, iElerium = 0, iNumFragments = 5, iNumItems = 0) TechBalance = (Etech = eTech_Plasma_Pistol, быстро = 15 , iAlloys = 0, iElerium = 5, iNumFragments = 40 iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Light, быстро = 17, iAlloys = 0, iElerium = 5, iNumFragments = 40 iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Rifle , быстро = 17, iAlloys = 10, iElerium = 10, = 40 iNumFragments iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Heavy, быстро = 17, iAlloys = 10, iElerium = 10, = 40 iNumFragments iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Sniper, быстро = 15, iAlloys = 10, iElerium = 10, = 50 iNumFragments iNumItems = 0) TechBalance = (Etech = eTech_Alloy_Cannon, быстро = 15, = 25 iAlloys, iElerium = 5, iNumFragments = 40 = iNumItems 0) TechBalance = (Etech = eTech_BlasterLauncher, быстро = 20, iAlloys = 20, iElerium = 10, = 75 iNumFragments iNumItems = 0) TechBalance = (Etech = eTech_Plasma_Cannon, быстро = 10, iAlloys = 0, iElerium = 10, = iNumFragments 30 iNumItems = 0) TechBalance = (Etech = eTech_EMP, быстро = 20, iAlloys = 0, iElerium = 20, iNumFragments = 0, iNumItems = 40) TechBalance = (Etech = eTech_Fusion_Launcher, быстро = 15, iAlloys = 10, = iElerium 20, iNumFragments = 50 iNumItems = 0), TechBalance = (Etech = eTech_ArcThrower, быстро = 3, iAlloys = 0, iElerium = 0, iNumFragments = 10, iNumItems = 0) TechBalance = (Etech = eTech_BaseShard, быстро = 3, = iAlloys 0 iElerium = 0, iNumFragments = 0, = 0 iNumItems) TechBalance = (Etech = eTech_AlienNavigation, быстро = 5, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 2) TechBalance = (Etech = eTech_UFOPowerSource, быстро = 7, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 1) TechBalance = (Etech = eTech_Firestorm, быстро = 15, iAlloys = 10, iElerium = 10, iNumFragments = 75 iNumItems = 0) TechBalance = (Etech = eTech_Elerium, быстро = 7, iAlloys = 0, iElerium = 10, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Carapace, быстро = 7, iAlloys = 10, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Skeleton, быстро = 10, iAlloys = 15, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Titan, быстро = 20, iAlloys = 15, iElerium = 5, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Ghost, быстро = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_ArchAngel, быстро = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_PsiArmor, быстро = 15, iAlloys = 10, iElerium = 10, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Hyperwave, быстро = 8, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_PsiLink, быстро = 10, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateSectoid, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateFloater, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateMuton, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateThinMan, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateEthereal, быстро = 10, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateBerserker, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateMutonElite, быстро = 2, iAlloys = 0 = 0 iElerium, iNumFragments = 0 = 0 iNumItems) TechBalance = (Etech = eTech_InterrogateHeavyFloater, Itim









































































переводится, пожалуйста, подождите..
Результаты (русский) 3:[копия]
Скопировано!
; услуги
facilitybalance = (efacility = efacility_accesslift, icash = 50, ielerium = 0, ialloys = 0, imaintenance = 10, itime = 5, ipower = - 2
facilitybalance = (efacility = efacility_sciencelab, icash = 125, ielerium = 0, ialloys = 0, imaintenance = 24, itime = 10, ipower = - 3)
facilitybalance = (efacility = efacility_workshop, icash = 130, ielerium = 0, ialloys = 0, imaintenance = 26, itime = 10, ipower = - 3).facilitybalance = (efacility = efacility_smallradar, icash = 150, ielerium = 0, ialloys = 0, imaintenance = 15, itime = 14, ipower = - 5)
facilitybalance = (efacility = efacility_power, icash = 60, ielerium = 0, ialloys = 0, imaintenance = 11, itime = 5, ipower = 6); убедитесь, что синхронизировать с power_normal
facilitybalance = (efacility = efacility_foundry, icash = 75, ielerium = 0, ialloys = 0, imaintenance = 20, itime = 10, ipower = - 3).facilitybalance = (efacility = efacility_ots, icash = 125, ielerium = 0, ialloys = 0, imaintenance = 25, itime = 8, ipower = - 3)
facilitybalance = (efacility = efacility_aliencontain, icash = 85, ielerium = 0, ialloys = 0, imaintenance = 18, itime = 7, ipower = - 5 facilitybalance)
= (efacility = efacility_largeradar, icash = 300, ielerium = 0, ialloys = 25, imaintenance = 26, itime = 21, ipower = - 8).facilitybalance = (efacility = efacility_thermalpower, icash = 200, ielerium = 0, ialloys = 0, imaintenance = 23, itime = 8, ipower = 20); убедитесь, что для синхронизации с power_thermal
facilitybalance = (efacility = efacility_eleriumgenerator, icash = 275, ielerium = 30, ialloys = 40, imaintenance = 29, itime = 14, ipower (30); обязательно синхронизировать с power_elerium
facilitybalance = (efacility = efacility_psilabs, icash = 200,ielerium = 20, ialloys = 20, imaintenance = 30, itime = 14, ipower = - 3)
facilitybalance = (efacility = efacility_hyperwaveradar, icash = 175, ielerium = 0, ialloys = 10, imaintenance = 30, itime = 14, ipower = - 4)
facilitybalance = (efacility = efacility_deusex, icash = 200, ielerium = 10, ialloys = 10, imaintenance = 100, itime = 14, ipower = - 5)


foundrybalance проектов; литейный = (etech = efoundry_shiv, itime = 7, iengineers = 5,icash = 70, ielerium = 0, ialloys = 0, ifragments = 0, inumitems = 0, ereqtech = etech_none, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_aliengrenades, itime = 7, iengineers = 20, icash = 75, ielerium = 10, ialloys = 25, ifragments = 20, inumitems = 1, ereqtech = etech_exp_warfare, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_shiv_heal, itime = 7, iengineers = 10, icash = 70, ielerium = 15, ialloys = 15, ifragments = 0,
переводится, пожалуйста, подождите..
 
Другие языки
Поддержка инструмент перевода: Клингонский (pIqaD), Определить язык, азербайджанский, албанский, амхарский, английский, арабский, армянский, африкаанс, баскский, белорусский, бенгальский, бирманский, болгарский, боснийский, валлийский, венгерский, вьетнамский, гавайский, галисийский, греческий, грузинский, гуджарати, датский, зулу, иврит, игбо, идиш, индонезийский, ирландский, исландский, испанский, итальянский, йоруба, казахский, каннада, каталанский, киргизский, китайский, китайский традиционный, корейский, корсиканский, креольский (Гаити), курманджи, кхмерский, кхоса, лаосский, латинский, латышский, литовский, люксембургский, македонский, малагасийский, малайский, малаялам, мальтийский, маори, маратхи, монгольский, немецкий, непальский, нидерландский, норвежский, ория, панджаби, персидский, польский, португальский, пушту, руанда, румынский, русский, самоанский, себуанский, сербский, сесото, сингальский, синдхи, словацкий, словенский, сомалийский, суахили, суданский, таджикский, тайский, тамильский, татарский, телугу, турецкий, туркменский, узбекский, уйгурский, украинский, урду, филиппинский, финский, французский, фризский, хауса, хинди, хмонг, хорватский, чева, чешский, шведский, шона, шотландский (гэльский), эсперанто, эстонский, яванский, японский, Язык перевода.

Copyright ©2025 I Love Translation. All reserved.

E-mail: