; FacilitiesFacilityBalance=( eFacility=eFacility_AccessLift, iCash=50 перевод - ; FacilitiesFacilityBalance=( eFacility=eFacility_AccessLift, iCash=50 русский как сказать

; FacilitiesFacilityBalance=( eFaci

; Facilities
FacilityBalance=( eFacility=eFacility_AccessLift, iCash=50, iElerium=0, iAlloys=0, iMaintenance=10, iTime=5, iPower=-2)
FacilityBalance=( eFacility=eFacility_ScienceLab, iCash=125, iElerium=0, iAlloys=0, iMaintenance=24, iTime=10, iPower=-3)
FacilityBalance=( eFacility=eFacility_Workshop, iCash=130, iElerium=0, iAlloys=0, iMaintenance=26, iTime=10, iPower=-3)
FacilityBalance=( eFacility=eFacility_SmallRadar, iCash=150, iElerium=0, iAlloys=0, iMaintenance=15, iTime=14, iPower=-5)
FacilityBalance=( eFacility=eFacility_Power, iCash=60, iElerium=0, iAlloys=0, iMaintenance=11, iTime=5, iPower=6);MAKE SURE TO SYNC THIS WITH POWER_NORMAL
FacilityBalance=( eFacility=eFacility_Foundry, iCash=75, iElerium=0, iAlloys=0, iMaintenance=20, iTime=10, iPower=-3)
FacilityBalance=( eFacility=eFacility_OTS, iCash=125, iElerium=0, iAlloys=0, iMaintenance=25, iTime=8, iPower=-3)
FacilityBalance=( eFacility=eFacility_AlienContain, iCash=85, iElerium=0, iAlloys=0, iMaintenance=18, iTime=7, iPower=-5)
FacilityBalance=( eFacility=eFacility_LargeRadar, iCash=300, iElerium=0, iAlloys=25, iMaintenance=26, iTime=21, iPower=-8)
FacilityBalance=( eFacility=eFacility_ThermalPower, iCash=200, iElerium=0, iAlloys=0, iMaintenance=23, iTime=8, iPower=20);MAKE SURE TO SYNC THIS WITH POWER_THERMAL
FacilityBalance=( eFacility=eFacility_EleriumGenerator, iCash=275, iElerium=30,iAlloys=40, iMaintenance=29, iTime=14, iPower=30);MAKE SURE TO SYNC THIS WITH POWER_ELERIUM
FacilityBalance=( eFacility=eFacility_PsiLabs, iCash=200, iElerium=20,iAlloys=20, iMaintenance=30, iTime=14, iPower=-3)
FacilityBalance=( eFacility=eFacility_HyperwaveRadar, iCash=175, iElerium=0, iAlloys=10, iMaintenance=30, iTime=14, iPower=-4)
FacilityBalance=( eFacility=eFacility_DeusEx, iCash=200, iElerium=10,iAlloys=10, iMaintenance=100,iTime=14, iPower=-5)

; Foundry Projects
FoundryBalance=(eTech=eFoundry_SHIV, iTime=7, iEngineers=5, iCash=70, iElerium=0, iAlloys=0, iFragments=0, iNumItems=0, eReqTech=eTech_None, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AlienGrenades, iTime=7, iEngineers=20,iCash=75, iElerium=10,iAlloys=25,iFragments=20,iNumItems=1, eReqTech=eTech_Exp_Warfare, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_SHIV_Heal, iTime=7, iEngineers=10,iCash=70, iElerium=15,iAlloys=15,iFragments=0, iNumItems=0, eReqTech=eTech_EMP, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_CaptureDrone, iTime=14,iEngineers=10,iCash=175,iElerium=0, iAlloys=0, iFragments=20,iNumItems=4, eReqTech=eTech_AutopsyDrone, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_MedikitII, iTime=14,iEngineers=15,iCash=125,iElerium=0, iAlloys=0, iFragments=20,iNumItems=4, eReqTech=eTech_AutopsyThinMan, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_ArcThrowerII, iTime=14,iEngineers=10,iCash=100,iElerium=20,iAlloys=20,iFragments=20,iNumItems=4, eReqTech=eTech_Elerium, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AmmoConservation, iTime=14,iEngineers=15, iCash=150,iElerium=0, iAlloys=90,iFragments=20,iNumItems=6, eReqTech=eTech_AutopsyMuton, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AutomatedLasers, iTime=7, iEngineers=10, iCash=100,iElerium=0, iAlloys=30,iFragments=15,iNumItems=0, eReqTech=eTech_HeavyLasers, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AutomatedPlasma, iTime=7, iEngineers=20,iCash=200,iElerium=30,iAlloys=45,iFragments=30,iNumItems=0, eReqTech=eTech_Plasma_Heavy, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AdvancedFlight, iTime=14,iEngineers=25,iCash=325,iElerium=50,iAlloys=50,iFragments=0, iNumItems=2, eReqTech=eTech_Armor_ArchAngel, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_AdvancedConstruction, iTime=14,iEngineers=30,iCash=375,iElerium=30,iAlloys=50,iFragments=20,iNumItems=2, eReqTech=eTech_AutopsySectopod, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_VehicleRepair, iTime=14,iEngineers=20,iCash=175,iElerium=10,iAlloys=30,iFragments=0, iNumItems=4, eReqTech=eTech_AutopsyHeavyFloater,eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_PistolI, iTime=7, iEngineers=5, iCash=75, iElerium=0, iAlloys=0, iFragments=5, iNumItems=0, eReqTech=eTech_None, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_PistolII, iTime=7, iEngineers=10,iCash=150,iElerium=0, iAlloys=20,iFragments=25,iNumItems=0, eReqTech=eTech_LaserWeapons, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_PistolIII, iTime=14,iEngineers=20,iCash=250,iElerium=20,iAlloys=20,iFragments=50,iNumItems=0, eReqTech=eTech_Plasma_Pistol, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_SHIVSuppression, iTime=7, iEngineers=15,iCash=40, iElerium=0, iAlloys=0, iFragments=0, iNumItems=0, eReqTech=eTech_None, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_StealthSatellites, iTime=7, iEngineers=20,iCash=150,iElerium=20,iAlloys=20,iFragments=0, iNumItems=3, eReqTech=eTech_AlienNavigation, eReqItem=eItem_None)
FoundryBalance=(eTech=eFoundry_Scope, iTime=7, iEngineers=10,iCash=75, iElerium=0, iAlloys=0, iFragments=15,iNumItems=0, eReqTech=eTech_WeaponFragments, eReqItem=eItem_None)

; OTS Upgrades
OTSBalance=(eTech=eOTS_Will_I, iCash=200, eRank=eRank_Major)
OTSBalance=(eTech=eOTS_SquadSize_I, iCash=50, eRank=eRank_Sergeant)
OTSBalance=(eTech=eOTS_XP_I, iCash=125, eRank=eRank_Sergeant)
OTSBalance=(eTech=eOTS_HP_I, iCash=150, eRank=eRank_Lieutenant)
OTSBalance=(eTech=eOTS_SquadSize_II, iCash=75, eRank=eRank_Captain)
OTSBalance=(eTech=eOTS_XP_II, iCash=250, eRank=eRank_Major)
OTSBalance=(eTech=eOTS_HP_II, iCash=275, eRank=eRank_Colonel)

; Techs
TechBalance=(eTech=eTech_WeaponFragments, iTime=2, iAlloys=0, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_AlienMaterials, iTime=2, iAlloys=0, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_Exp_Warfare, iTime=3, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Xenobiology, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=4)

TechBalance=(eTech=eTech_LaserWeapons, iTime=6, iAlloys=5, iElerium=0, iNumFragments=10, iNumItems=0)
TechBalance=(eTech=eTech_PrecisionLasers, iTime=8, iAlloys=5, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_HeavyLasers, iTime=8, iAlloys=5, iElerium=0, iNumFragments=5, iNumItems=0)
TechBalance=(eTech=eTech_Plasma_Pistol, iTime=15, iAlloys=0, iElerium=5, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Light, iTime=17, iAlloys=0, iElerium=5, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Rifle, iTime=17, iAlloys=10, iElerium=10, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Heavy, iTime=17, iAlloys=10, iElerium=10, iNumFragments=40, iNumItems=1)
TechBalance=(eTech=eTech_Plasma_Sniper, iTime=15, iAlloys=10, iElerium=10, iNumFragments=50, iNumItems=0)
TechBalance=(eTech=eTech_Alloy_Cannon, iTime=15, iAlloys=25, iElerium=5, iNumFragments=40, iNumItems=0)
TechBalance=(eTech=eTech_BlasterLauncher, iTime=20, iAlloys=20, iElerium=10, iNumFragments=75, iNumItems=0)

TechBalance=(eTech=eTech_Plasma_Cannon, iTime=10, iAlloys=0, iElerium=10, iNumFragments=30, iNumItems=0)
TechBalance=(eTech=eTech_EMP, iTime=20, iAlloys=0, iElerium=20, iNumFragments=0, iNumItems=40)
TechBalance=(eTech=eTech_Fusion_Launcher, iTime=15, iAlloys=10, iElerium=20, iNumFragments=50, iNumItems=0)

TechBalance=(eTech=eTech_ArcThrower, iTime=3, iAlloys=0, iElerium=0, iNumFragments=10, iNumItems=0)
TechBalance=(eTech=eTech_BaseShard, iTime=3, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_AlienNavigation, iTime=5, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=2)
TechBalance=(eTech=eTech_UFOPowerSource, iTime=7, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=1)
TechBalance=(eTech=eTech_Firestorm, iTime=15, iAlloys=10, iElerium=10, iNumFragments=75, iNumItems=0)
TechBalance=(eTech=eTech_Elerium, iTime=7, iAlloys=0, iElerium=10, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Carapace, iTime=7, iAlloys=10, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Skeleton, iTime=10, iAlloys=15, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Titan, iTime=20, iAlloys=15, iElerium=5, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_Ghost, iTime=17, iAlloys=15, iElerium=15, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Armor_ArchAngel, iTime=17, iAlloys=15, iElerium=15, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_PsiArmor, iTime=15, iAlloys=10, iElerium=10, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_Hyperwave, iTime=8, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_PsiLink, iTime=10, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)

TechBalance=(eTech=eTech_InterrogateSectoid, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateFloater, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateMuton, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateThinMan, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateEthereal, iTime=10,iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateBerserker, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateMutonElite, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)
TechBalance=(eTech=eTech_InterrogateHeavyFloater, iTim
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Результаты (русский) 1: [копия]
Скопировано!
; УслугиFacilityBalance = (eFacility = eFacility_AccessLift, iCash = 50, iElerium = 0, iAlloys = 0, iMaintenance = 10, iTime = 5, iPower =-2) FacilityBalance = (eFacility = eFacility_ScienceLab, iCash = 125, iElerium = 0, iAlloys = 0, iMaintenance = 24, iTime = 10, iPower =-3) FacilityBalance = (eFacility = eFacility_Workshop, iCash = 130, iElerium = 0, iAlloys = 0, iMaintenance = 26, iTime = 10, iPower =-3) FacilityBalance = (eFacility = eFacility_SmallRadar, iCash = 150, iElerium = 0, iAlloys = 0, iMaintenance = 15, iTime = 14, iPower =-5) FacilityBalance = (eFacility = eFacility_Power, iCash = 60, iElerium = 0, iAlloys = 0, iMaintenance = 11, iTime = 5, iPower = 6); УБЕДИТЕСЬ, ЧТО ЭТО СИНХРОНИЗАЦИЯ С POWER_NORMALFacilityBalance = (eFacility = eFacility_Foundry, iCash = 75, iElerium = 0, iAlloys = 0, iMaintenance = 20, iTime = 10, iPower =-3) FacilityBalance = (eFacility = eFacility_OTS, iCash = 125, iElerium = 0, iAlloys = 0, iMaintenance = 25, iTime = 8, iPower =-3) FacilityBalance = (eFacility = eFacility_AlienContain, iCash = 85, iElerium = 0, iAlloys = 0, iMaintenance = 18, iTime = 7, iPower =-5) FacilityBalance = (eFacility = eFacility_LargeRadar, iCash = 300, iElerium = 0, iAlloys = 25, iMaintenance = 26, iTime = 21, iPower =-8) FacilityBalance = (eFacility = eFacility_ThermalPower, iCash = 200, iElerium = 0, iAlloys = 0, iMaintenance = 23, iTime = 8, iPower = 20); УБЕДИТЕСЬ, ЧТО ЭТО СИНХРОНИЗАЦИЯ С POWER_THERMALFacilityBalance = (eFacility = eFacility_EleriumGenerator, iCash = 275, iElerium = 30, iAlloys = 40, iMaintenance = 29, iTime = 14, iPower = 30); УБЕДИТЕСЬ, ЧТО ЭТО СИНХРОНИЗАЦИЯ С POWER_ELERIUMFacilityBalance = (eFacility = eFacility_PsiLabs, iCash = 200, iElerium = 20, iAlloys = 20, iMaintenance = 30, iTime = 14, iPower =-3) FacilityBalance = (eFacility = eFacility_HyperwaveRadar, iCash = 175, iElerium = 0, iAlloys = 10, iMaintenance = 30, iTime = 14, iPower =-4) FacilityBalance = (eFacility = eFacility_DeusEx, iCash = 200, iElerium = 10, iAlloys = 10, iMaintenance = 100, iTime = 14, iPower =-5) ; Литейное проектыFoundryBalance = (eTech = eFoundry_SHIV, iTime = 7, iEngineers = 5, iCash = 70, iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AlienGrenades, iTime = 7, iEngineers = 20, iCash = 75, iElerium = 10, iAlloys = 25, iFragments = 20, iNumItems = 1, eReqTech = eTech_Exp_Warfare, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_SHIV_Heal, iTime = 7, iEngineers = 10, iCash = 70, iElerium = 15, iAlloys = 15, iFragments = 0, iNumItems = 0, eReqTech = eTech_EMP, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_CaptureDrone, iTime = 14, iEngineers = 10, iCash = 175, iElerium = 0, iAlloys = 0, iFragments = 20, iNumItems = 4 eReqTech = eTech_AutopsyDrone, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_MedikitII, iTime = 14, iEngineers = 15, iCash = 125, iElerium = 0, iAlloys = 0, iFragments = 20, iNumItems = 4 eReqTech = eTech_AutopsyThinMan, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_ArcThrowerII, iTime = 14, iEngineers = 10, iCash = 100, iElerium = 20, iAlloys = 20, iFragments = 20, iNumItems = 4 eReqTech = eTech_Elerium, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AmmoConservation = 14, iEngineers = iTime, 15, 150, iElerium = iCash = 0, iAlloys = 90, iFragments = 20, eReqTech = 6 iNumItems = eTech_AutopsyMuton, eReqItem = eItem_None) FoundryBalance = (eFoundry_AutomatedLasers = eTech, iTime = 7, iEngineers = 10, iElerium = 0, = 100 iCash, iAlloys = 30, iFragments = 15, eReqTech = 0, iNumItems = eTech_HeavyLasers, eReqItem = eItem_None)FoundryBalance = (eFoundry_AutomatedPlasma = eTech, iTime = 7, iEngineers = 8, iElerium = 30, = 200 iCash, iAlloys = 45, iFragments = 30, eReqTech = 0, iNumItems = eTech_Plasma_Heavy, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AdvancedFlight = 14, iEngineers = iTime, 25, iCash = 325, iElerium = 50, iAlloys = 50, iFragments = 0, eReqTech = 2, iNumItems = eTech_Armor_ArchAngel, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_AdvancedConstruction = 14, iEngineers = iTime, 30, iCash = 375, iElerium = 30, iAlloys = 49, iFragments = 20, eReqTech = 2, iNumItems = eTech_AutopsySectopod, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_VehicleRepair = 14, iEngineers = iTime, 20, 175, 10 = iElerium = iCash, iAlloys = 30, iFragments = 0, eReqTech = 4 iNumItems = eTech_AutopsyHeavyFloater, eReqItem = eItem_None)FoundryBalance = (eFoundry_PistolI = eTech, iTime = 7, iEngineers = 5, iElerium = 0, = 75 iCash, iAlloys = 0, iFragments = 5, eReqTech = 0, iNumItems = eTech_None, eReqItem = eItem_None)FoundryBalance = (eFoundry_PistolII = eTech, iTime = 7, iEngineers = 10, iElerium = 0, 150 = iCash, iAlloys = 20, iFragments = 25, eReqTech = 0, iNumItems = eTech_LaserWeapons, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_PistolIII, iTime = 14, iEngineers = 20, iCash = 250, iElerium = 20, iAlloys = 20, iFragments = 50, iNumItems = 0, eReqTech = eTech_Plasma_Pistol, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_SHIVSuppression, iTime = 7, iEngineers = 15, iCash = 40, iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (eTech = eFoundry_StealthSatellites, iTime = 7, iEngineers = 20, iCash = 150, iElerium = 20, iAlloys = 20, iFragments = 0, iNumItems = 3, eReqTech = eTech_AlienNavigation, eReqItem = eItem_None)FoundryBalance = (eTech = eFoundry_Scope, iTime = 7, iEngineers = 10, iCash = 75, iElerium = 0, iAlloys = 0, iFragments = 15, iNumItems = 0, eReqTech = eTech_WeaponFragments, eReqItem = eItem_None); OTS обновленияOTSBalance = (eTech = eOTS_Will_I, iCash = 200, eRank = eRank_Major)OTSBalance = (eTech = eOTS_SquadSize_I, iCash = 50, eRank = eRank_Sergeant)OTSBalance = (eTech = eOTS_XP_I, iCash = 125, eRank = eRank_Sergeant)OTSBalance = (eTech = eOTS_HP_I, iCash = 150, eRank = eRank_Lieutenant)OTSBalance = (eTech = eOTS_SquadSize_II, iCash = 75, eRank = eRank_Captain)OTSBalance = (eTech = eOTS_XP_II, iCash = 250, eRank = eRank_Major)OTSBalance = (eTech = eOTS_HP_II, iCash = 275, eRank = eRank_Colonel); ТехниковTechBalance = (eTech = eTech_WeaponFragments, iTime = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_AlienMaterials, iTime = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_Exp_Warfare, iTime = 3, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Xenobiology, iTime = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 4)TechBalance = (eTech = eTech_LaserWeapons, iTime = 6 iAlloys = 5, iElerium = 0, iNumFragments = 10, iNumItems = 0)TechBalance = (eTech = eTech_PrecisionLasers, iTime = 8, iAlloys = 5, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_HeavyLasers, iTime = 8, iAlloys = 5, iElerium = 0, iNumFragments = 5, iNumItems = 0)TechBalance = (eTech = eTech_Plasma_Pistol, iTime = 15, iAlloys = 0, iElerium = 5, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Light, iTime = 17, iAlloys = 0, iElerium = 5, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Rifle, iTime = 17, iAlloys = 10, iElerium = 10, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Heavy, iTime = 17, iAlloys = 10, iElerium = 10, iNumFragments = 40, iNumItems = 1)TechBalance = (eTech = eTech_Plasma_Sniper, iTime = 15, iAlloys = 10, iElerium = 10, iNumFragments = 50, iNumItems = 0)TechBalance = (eTech = eTech_Alloy_Cannon, iTime = 15, iAlloys = 25, iElerium = 5, iNumFragments = 40, iNumItems = 0)TechBalance = (eTech = eTech_BlasterLauncher, iTime = 20, iAlloys = 20, iElerium = 10, iNumFragments = 75, iNumItems = 0)TechBalance = (eTech = eTech_Plasma_Cannon, iTime = 10, iAlloys = 0, iElerium = 10, iNumFragments = 30, iNumItems = 0)TechBalance = (eTech = eTech_EMP, iTime = 20, iAlloys = 0, iElerium = 20, iNumFragments = 0, iNumItems = 40)TechBalance = (eTech = eTech_Fusion_Launcher, iTime = 15, iAlloys = 10, iElerium = 20, iNumFragments = 50, iNumItems = 0)TechBalance = (eTech = eTech_ArcThrower, iTime = 3, iAlloys = 0, iElerium = 0, iNumFragments = 10, iNumItems = 0)TechBalance = (eTech = eTech_BaseShard, iTime = 3, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_AlienNavigation, iTime = 5, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 2)TechBalance = (eTech = eTech_UFOPowerSource, iTime = 7, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 1)TechBalance = (eTech = eTech_Firestorm, iTime = 15, iAlloys = 10, iElerium = 10, iNumFragments = 75, iNumItems = 0)TechBalance = (eTech = eTech_Elerium, iTime = 7, iAlloys = 0, iElerium = 10, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Carapace, iTime = 7, iAlloys = 10, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Skeleton, iTime = 10, iAlloys = 15, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Titan, iTime = 20, iAlloys = 15, iElerium = 5, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_Ghost, iTime = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Armor_ArchAngel, iTime = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_PsiArmor, iTime = 15, iAlloys = 10, iElerium = 10, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_Hyperwave, iTime = 8, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance = (eTech = eTech_PsiLink, iTime = 10, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0)TechBalance=(eTech=eTech_InterrogateSectoid, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateFloater, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateMuton, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateThinMan, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateEthereal, iTime=10,iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateBerserker, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateMutonElite, iTime=2, iAlloys=0, iElerium=0, iNumFragments=0, iNumItems=0)TechBalance=(eTech=eTech_InterrogateHeavyFloater, iTim
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Результаты (русский) 2:[копия]
Скопировано!
; Услуги
FacilityBalance = (= eFacility eFacility_AccessLift, ICash = 50 iElerium = 0 = 0 iAlloys, iMaintenance = 10, 5 = быстро, Ipower = -2)
FacilityBalance = (= eFacility eFacility_ScienceLab, ICash = 125, iElerium = 0 = iAlloys 0 iMaintenance = 24, 10 = быстро, Ipower = -3)
FacilityBalance = (= eFacility eFacility_Workshop, ICash = 130, iElerium = 0 = 0 iAlloys, iMaintenance = 26, 10 = быстро, Ipower = -3)
FacilityBalance = ( eFacility = eFacility_SmallRadar, ICash = 150 iElerium = 0 = 0 iAlloys, iMaintenance = 15, 14 = быстро, Ipower = -5)
FacilityBalance = (= eFacility eFacility_Power, ICash = 60, iElerium = 0 = 0 iAlloys, iMaintenance = 11, 5 = быстро, Ipower = 6); чтобы убедиться, что синхронизация с ЭТОЙ POWER_NORMAL
FacilityBalance = (= eFacility eFacility_Foundry, ICash = 75 iElerium = 0 = 0 iAlloys, iMaintenance = 20, 10 = быстро, Ipower = -3)
FacilityBalance = (= eFacility_OTS eFacility, ICash = 125, iElerium = 0 = 0 iAlloys, iMaintenance = 25 = 8 быстро, Ipower = -3)
FacilityBalance = (= eFacility eFacility_AlienContain, ICash = 85, iElerium = 0 = 0 iAlloys , iMaintenance = 18, 7 = быстрая, Ipower = -5)
FacilityBalance = (= eFacility eFacility_LargeRadar, ICash = 300 iElerium = 0 = iAlloys 25, iMaintenance = 26, 21 = быстро, Ipower = -8)
FacilityBalance = (eFacility = eFacility_ThermalPower, ICash = 200 iElerium = 0, iAlloys = 0, iMaintenance = 23, быстро = 8, Ipower = 20): Убедитесь, что синхронизация это с POWER_THERMAL
FacilityBalance = (eFacility = eFacility_EleriumGenerator, ICash = 275, = 30 iElerium iAlloys = 40 = 29 iMaintenance, быстро = 14, Ipower = 30): Убедитесь, что синхронизация это с POWER_ELERIUM
FacilityBalance = (eFacility = eFacility_PsiLabs, ICash = 200 iElerium = 20, iAlloys = 20, = 30 iMaintenance быстро = 14 , Ipower = -3)
FacilityBalance = (= eFacility eFacility_HyperwaveRadar, ICash = 175, iElerium = 0 = iAlloys 10, iMaintenance = 30, 14 = быстро, Ipower = -4)
FacilityBalance = (= eFacility eFacility_DeusEx, ICash = 200 iElerium = 10 = 10 iAlloys, iMaintenance = 100, 14 = быстро, Ipower = -5); Литейное Проекты FoundryBalance = (Etech = eFoundry_SHIV, быстро = 7, iEngineers = 5, ICash = 70 iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AlienGrenades, быстро = 7, iEngineers = 20, = 75 ICash iElerium = 10, = 25 iAlloys, iFragments = 20, iNumItems = 1, eReqTech = eTech_Exp_Warfare, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_SHIV_Heal, быстро = 7, iEngineers = 10, = 70 ICash iElerium = 15, iAlloys = 15, iFragments = 0, iNumItems = 0, eReqTech = eTech_EMP, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_CaptureDrone, быстро = 14, = 10 iEngineers, ICash = 175, iElerium = 0, iAlloys = 0, iFragments = 20, iNumItems = 4, eReqTech = eTech_AutopsyDrone, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_MedikitII, быстро = 14, iEngineers = 15, ICash = 125, iElerium = 0, iAlloys = 0 , iFragments = 20, iNumItems = 4, eReqTech = eTech_AutopsyThinMan, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_ArcThrowerII, быстро = 14, iEngineers = 10, ICash = 100 iElerium = 20, iAlloys = 20, iFragments = 20, = iNumItems 4, eReqTech = eTech_Elerium, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AmmoConservation, быстро = 14, iEngineers = 15, ICash = 150 iElerium = 0, iAlloys = 90, iFragments = 20, iNumItems = 6, eReqTech = eTech_AutopsyMuton, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AutomatedLasers, быстрые = 7, iEngineers = 10, ICash = 100 iElerium = 0, iAlloys = 30 iFragments = 15, iNumItems = 0, eReqTech = eTech_HeavyLasers, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AutomatedPlasma, быстро = 7, iEngineers = 20, ICash = 200 = 30 iElerium iAlloys = 45 = 30 iFragments iNumItems = 0, eReqTech = eTech_Plasma_Heavy, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AdvancedFlight, быстро = 14, iEngineers = 25, = 325 ICash, iElerium = 50 = 50 iAlloys iFragments = 0, iNumItems = 2, eReqTech = eTech_Armor_ArchAngel, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_AdvancedConstruction, быстро = 14, = 30 iEngineers ICash = 375 , iElerium = 30 = 50 iAlloys iFragments = 20, iNumItems = 2, eReqTech = eTech_AutopsySectopod, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_VehicleRepair, быстро = 14, iEngineers = 20, = 175 ICash, iElerium = 10, = iAlloys 30 iFragments = 0, iNumItems = 4, eReqTech = eTech_AutopsyHeavyFloater, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_PistolI, быстро = 7, iEngineers = 5, ICash = 75 iElerium = 0, iAlloys = 0, iFragments = 5, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_PistolII, быстро = 7, iEngineers = 10, ICash = 150 iElerium = 0, iAlloys = 20, = 25 iFragments, iNumItems = 0, eReqTech = eTech_LaserWeapons, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_PistolIII, быстро = 14, iEngineers = 20, ICash = 250 iElerium = 20, iAlloys = 20, = 50 iFragments iNumItems = 0, eReqTech = eTech_Plasma_Pistol, eReqItem = eItem_None) FoundryBalance = ( Etech = eFoundry_SHIVSuppression, быстро = 7, iEngineers = 15, = 40 ICash iElerium = 0, iAlloys = 0, iFragments = 0, iNumItems = 0, eReqTech = eTech_None, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_StealthSatellites, быстро = 7 , iEngineers = 20, ICash = 150 iElerium = 20, iAlloys = 20, iFragments = 0, iNumItems = 3, eReqTech = eTech_AlienNavigation, eReqItem = eItem_None) FoundryBalance = (Etech = eFoundry_Scope, быстро = 7, iEngineers = 10, = ICash 75, iElerium = 0 = 0 iAlloys, iFragments = 15, iNumItems = 0 = eReqTech eTech_WeaponFragments, eReqItem = eItem_None); Отс Обновления OTSBalance = (Etech = eOTS_Will_I, ICash = 200 = eRank eRank_Major) OTSBalance = (Etech = eOTS_SquadSize_I, ICash = 50 = eRank eRank_Sergeant) OTSBalance = (Etech = eOTS_XP_I, ICash = 125, eRank = eRank_Sergeant) OTSBalance = ( Etech = eOTS_HP_I, ICash = 150 = eRank eRank_Lieutenant) OTSBalance = (Etech = eOTS_SquadSize_II, ICash = 75 = eRank eRank_Captain) OTSBalance = (Etech = eOTS_XP_II, ICash = 250 = eRank eRank_Major) OTSBalance = (Etech = eOTS_HP_II, ICash 275 = = eRank_Colonel eRank); Техники TechBalance = (Etech = eTech_WeaponFragments, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5, iNumItems = 0) TechBalance = (Etech = eTech_AlienMaterials, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 5 , iNumItems = 0) TechBalance = (Etech = eTech_Exp_Warfare, быстро = 3, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Xenobiology, быстро = 2, iAlloys = 0, iElerium = 0 , iNumFragments = 0, iNumItems = 4) TechBalance = (Etech = eTech_LaserWeapons, быстро = 6, iAlloys = 5, iElerium = 0, iNumFragments = 10, iNumItems = 0) TechBalance = (Etech = eTech_PrecisionLasers, быстро = 8, iAlloys = 5 , iElerium = 0, iNumFragments = 5, iNumItems = 0) TechBalance = (Etech = eTech_HeavyLasers, быстро = 8, iAlloys = 5, iElerium = 0, iNumFragments = 5, iNumItems = 0) TechBalance = (Etech = eTech_Plasma_Pistol, быстро = 15 , iAlloys = 0, iElerium = 5, iNumFragments = 40 iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Light, быстро = 17, iAlloys = 0, iElerium = 5, iNumFragments = 40 iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Rifle , быстро = 17, iAlloys = 10, iElerium = 10, = 40 iNumFragments iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Heavy, быстро = 17, iAlloys = 10, iElerium = 10, = 40 iNumFragments iNumItems = 1) TechBalance = (Etech = eTech_Plasma_Sniper, быстро = 15, iAlloys = 10, iElerium = 10, = 50 iNumFragments iNumItems = 0) TechBalance = (Etech = eTech_Alloy_Cannon, быстро = 15, = 25 iAlloys, iElerium = 5, iNumFragments = 40 = iNumItems 0) TechBalance = (Etech = eTech_BlasterLauncher, быстро = 20, iAlloys = 20, iElerium = 10, = 75 iNumFragments iNumItems = 0) TechBalance = (Etech = eTech_Plasma_Cannon, быстро = 10, iAlloys = 0, iElerium = 10, = iNumFragments 30 iNumItems = 0) TechBalance = (Etech = eTech_EMP, быстро = 20, iAlloys = 0, iElerium = 20, iNumFragments = 0, iNumItems = 40) TechBalance = (Etech = eTech_Fusion_Launcher, быстро = 15, iAlloys = 10, = iElerium 20, iNumFragments = 50 iNumItems = 0), TechBalance = (Etech = eTech_ArcThrower, быстро = 3, iAlloys = 0, iElerium = 0, iNumFragments = 10, iNumItems = 0) TechBalance = (Etech = eTech_BaseShard, быстро = 3, = iAlloys 0 iElerium = 0, iNumFragments = 0, = 0 iNumItems) TechBalance = (Etech = eTech_AlienNavigation, быстро = 5, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 2) TechBalance = (Etech = eTech_UFOPowerSource, быстро = 7, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 1) TechBalance = (Etech = eTech_Firestorm, быстро = 15, iAlloys = 10, iElerium = 10, iNumFragments = 75 iNumItems = 0) TechBalance = (Etech = eTech_Elerium, быстро = 7, iAlloys = 0, iElerium = 10, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Carapace, быстро = 7, iAlloys = 10, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Skeleton, быстро = 10, iAlloys = 15, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Titan, быстро = 20, iAlloys = 15, iElerium = 5, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_Ghost, быстро = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Armor_ArchAngel, быстро = 17, iAlloys = 15, iElerium = 15, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_PsiArmor, быстро = 15, iAlloys = 10, iElerium = 10, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_Hyperwave, быстро = 8, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_PsiLink, быстро = 10, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateSectoid, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateFloater, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateMuton, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateThinMan, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateEthereal, быстро = 10, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateBerserker, быстро = 2, iAlloys = 0, iElerium = 0, iNumFragments = 0, iNumItems = 0) TechBalance = (Etech = eTech_InterrogateMutonElite, быстро = 2, iAlloys = 0 = 0 iElerium, iNumFragments = 0 = 0 iNumItems) TechBalance = (Etech = eTech_InterrogateHeavyFloater, Itim









































































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Результаты (русский) 3:[копия]
Скопировано!
; услуги
facilitybalance = (efacility = efacility_accesslift, icash = 50, ielerium = 0, ialloys = 0, imaintenance = 10, itime = 5, ipower = - 2
facilitybalance = (efacility = efacility_sciencelab, icash = 125, ielerium = 0, ialloys = 0, imaintenance = 24, itime = 10, ipower = - 3)
facilitybalance = (efacility = efacility_workshop, icash = 130, ielerium = 0, ialloys = 0, imaintenance = 26, itime = 10, ipower = - 3).facilitybalance = (efacility = efacility_smallradar, icash = 150, ielerium = 0, ialloys = 0, imaintenance = 15, itime = 14, ipower = - 5)
facilitybalance = (efacility = efacility_power, icash = 60, ielerium = 0, ialloys = 0, imaintenance = 11, itime = 5, ipower = 6); убедитесь, что синхронизировать с power_normal
facilitybalance = (efacility = efacility_foundry, icash = 75, ielerium = 0, ialloys = 0, imaintenance = 20, itime = 10, ipower = - 3).facilitybalance = (efacility = efacility_ots, icash = 125, ielerium = 0, ialloys = 0, imaintenance = 25, itime = 8, ipower = - 3)
facilitybalance = (efacility = efacility_aliencontain, icash = 85, ielerium = 0, ialloys = 0, imaintenance = 18, itime = 7, ipower = - 5 facilitybalance)
= (efacility = efacility_largeradar, icash = 300, ielerium = 0, ialloys = 25, imaintenance = 26, itime = 21, ipower = - 8).facilitybalance = (efacility = efacility_thermalpower, icash = 200, ielerium = 0, ialloys = 0, imaintenance = 23, itime = 8, ipower = 20); убедитесь, что для синхронизации с power_thermal
facilitybalance = (efacility = efacility_eleriumgenerator, icash = 275, ielerium = 30, ialloys = 40, imaintenance = 29, itime = 14, ipower (30); обязательно синхронизировать с power_elerium
facilitybalance = (efacility = efacility_psilabs, icash = 200,ielerium = 20, ialloys = 20, imaintenance = 30, itime = 14, ipower = - 3)
facilitybalance = (efacility = efacility_hyperwaveradar, icash = 175, ielerium = 0, ialloys = 10, imaintenance = 30, itime = 14, ipower = - 4)
facilitybalance = (efacility = efacility_deusex, icash = 200, ielerium = 10, ialloys = 10, imaintenance = 100, itime = 14, ipower = - 5)


foundrybalance проектов; литейный = (etech = efoundry_shiv, itime = 7, iengineers = 5,icash = 70, ielerium = 0, ialloys = 0, ifragments = 0, inumitems = 0, ereqtech = etech_none, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_aliengrenades, itime = 7, iengineers = 20, icash = 75, ielerium = 10, ialloys = 25, ifragments = 20, inumitems = 1, ereqtech = etech_exp_warfare, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_shiv_heal, itime = 7, iengineers = 10, icash = 70, ielerium = 15, ialloys = 15, ifragments = 0,inumitems = 0, ereqtech = etech_emp, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_capturedrone, itime = 14, iengineers = 10, icash = 175, ielerium = 0, ialloys = 0, ifragments = 20, inumitems = 4, ereqtech = etech_autopsydrone, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_medikitii, itime = 14, iengineers = 15, icash = 125, ielerium = 0, ialloys = 0, ifragments = 20, inumitems = 4, ereqtech = etech_autopsythinman,ereqitem = eitem_none)
foundrybalance = (etech = efoundry_arcthrowerii, itime = 14, iengineers = 10, icash = 100, ielerium = 20, ialloys = 20, ifragments = 20, inumitems = 4, ereqtech = etech_elerium, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_ammoconservation, itime = 14, iengineers = 15 icash = 150, ielerium = 0, ialloys = 90, ifragments = 20, inumitems = 6, ereqtech = etech_autopsymuton, ereqitem = eitem_none).foundrybalance = (etech = efoundry_automatedlasers, itime = 7, iengineers = 10, icash = 100, ielerium = 0, ialloys = 30, ifragments = 15, inumitems = 0, ereqtech = etech_heavylasers, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_automatedplasma, itime = 7, iengineers = 20, icash = 200, ielerium = 30, ialloys = 45, ifragments = 30, inumitems = 0, ereqtech = etech_plasma_heavy, ereqitem = eitem_none).foundrybalance = (etech = efoundry_advancedflight, itime = 14, iengineers = 25, icash = 325, ielerium = 50, ialloys = 50, ifragments = 0, inumitems = 2, ereqtech = etech_armor_archangel, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_advancedconstruction, itime = 14, iengineers = 30, icash = 375, ielerium ialloys = = 30, 50, ifragments = 20, inumitems = 2, ereqtech = etech_autopsysectopod, ereqitem = eitem_none).foundrybalance = (etech = efoundry_vehiclerepair, itime = 14, iengineers = 20, icash = 175, ielerium = 10, ialloys = 30, ifragments = 0, inumitems = 4, ereqtech = etech_autopsyheavyfloater, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_pistoli, itime = 7, iengineers = 5, icash = 75, ielerium = 0, ialloys = 0, ifragments = 5, inumitems = 0, ereqtech = etech_none, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_pistolii, itime = 7iengineers = 10, icash = 150, ielerium = 0, ialloys = 20, ifragments = 25, inumitems = 0, ereqtech = etech_laserweapons, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_pistoliii, itime = 14, iengineers = 20, icash = 250 ielerium = 20, ialloys = 20, ifragments = 50, inumitems = 0, ereqtech = etech_plasma_pistol, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_shivsuppression, itime = 7, iengineers = 15, icash = 40, ielerium = 0,ialloys = 0, ifragments = 0, inumitems = 0, ereqtech = etech_none, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_stealthsatellites, itime = 7, iengineers = 20, icash = 150, ielerium = 20, ialloys = 20, ifragments = 0, inumitems = 3, ereqtech = etech_aliennavigation, ereqitem = eitem_none)
foundrybalance = (etech = efoundry_scope, itime = 7, iengineers = 10, icash = 75, ielerium = 0, ialloys = 0, ifragments = 15, inumitems = 0,ereqtech = etech_weaponfragments, ereqitem = eitem_none)


otsbalance; от модернизации = (etech = eots_will_i, icash = 200, erank = erank_major)
otsbalance = (etech = eots_squadsize_i, icash = 50, erank = erank_sergeant)
otsbalance = (etech = eots_xp_i, icash = 125, erank = erank_sergeant)
otsbalance = (etech = eots_hp_i, icash = 150, erank = erank_lieutenant)
otsbalance = (etech = eots_squadsize_ii, icash = 75, erank = erank_captain).otsbalance = (etech = eots_xp_ii, icash = 250 erank = erank_major)
otsbalance = (etech = eots_hp_ii, icash = 275, erank = erank_colonel)


techbalance; спецы = (etech = etech_weaponfragments, itime = 2, ialloys = 0, ielerium = 0, inumfragments = 5, inumitems = 0). techbalance = (etech = etech_alienmaterials, itime = 2, ialloys = 0, ielerium = 0, inumfragments = 5, inumitems = 0)
techbalance = (etech = etech_exp_warfare, itime = 3, ialloys = 0,ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_xenobiology, itime = 2, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 4)

techbalance = (etech = etech_laserweapons, itime = 6, ialloys = 5, ielerium = 0, inumfragments = 10, inumitems = 0)
techbalance = (etech = etech_precisionlasers, itime = 8, ialloys = 5, ielerium = 0, inumfragments = 5, inumitems = 0)
techbalance = (etech = etech_heavylasers, itime = 8ialloys = 5, ielerium = 0, inumfragments = 5, inumitems = 0)
techbalance = (etech = etech_plasma_pistol, itime = 15, ialloys = 0, ielerium = 5, inumfragments = 40, inumitems = 1)
techbalance = (etech = etech_plasma_light, itime = 17, ialloys = 0, ielerium = 5, inumfragments = 40, inumitems = 1)
techbalance = (etech = etech_plasma_rifle, itime = 17, ialloys = 10, ielerium = 10, inumfragments = 40, inumitems = 1).techbalance = (etech = etech_plasma_heavy, itime = 17, ialloys = 10, ielerium = 10, inumfragments = 40, inumitems = 1)
techbalance = (etech = etech_plasma_sniper, itime = 15, ialloys = 10, ielerium = 10, inumfragments = 50, inumitems = 0)
techbalance = (etech = etech_alloy_cannon, itime = 15, ialloys = 25, ielerium = 5, inumfragments = 40, inumitems = 0)
techbalance = (etech = etech_blasterlauncher, itime = 20, ialloys = 20, ielerium = 10,inumfragments = 75, inumitems = 0)

techbalance = (etech = etech_plasma_cannon, itime = 10, ialloys = 0, ielerium = 10, inumfragments = 30, inumitems = 0)
techbalance = (etech = etech_emp, itime = 20, ialloys = 0, ielerium = 20, inumfragments = 0, inumitems = 40 techbalance)
= (etech = etech_fusion_launcher, itime = 15, ialloys = 10, ielerium = 20, inumfragments = 50, inumitems = 0)

techbalance = (etech = etech_arcthrower, itime = 3, ialloys = 0,ielerium = 0, inumfragments = 10, inumitems = 0)
techbalance = (etech = etech_baseshard, itime = 3, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_aliennavigation, itime = 5, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 2)
techbalance = (etech = etech_ufopowersource, itime = 7, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 1)
techbalance = (etech = etech_firestorm, itime = 15ialloys = 10, ielerium = 10, inumfragments = 75, inumitems = 0)
techbalance = (etech = etech_elerium, itime = 7, ialloys = 0, ielerium = 10, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_armor_carapace, itime = 7, ialloys = 10, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_armor_skeleton, itime ialloys = = 10, 15, ielerium = 0, inumfragments = 0, inumitems = 0).techbalance = (etech = etech_armor_titan, itime = 20, ialloys = 15, ielerium = 5, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_armor_ghost, itime = 17, ialloys = 15, ielerium = 15, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_armor_archangel, itime = 17, ialloys = 15, ielerium = 15, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_psiarmor, itime = 15, ialloys = 10, ielerium = 10, inumfragments = 0,inumitems = 0)
techbalance = (etech = etech_hyperwave, itime = 8, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_psilink, itime = 10, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems

techbalance = = 0) (etech = etech_interrogatesectoid, itime = 2, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_interrogatefloater, itime = 2, ialloys = 0, ielerium = 0,inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_interrogatemuton, itime = 2, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_interrogatethinman, itime = 2, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_interrogateethereal, itime = 10, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_interrogateberserker,itime = 2, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_interrogatemutonelite, itime = 2, ialloys = 0, ielerium = 0, inumfragments = 0, inumitems = 0)
techbalance = (etech = etech_interrogateheavyfloater, itim
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